Here are examples of cards that have been scored on each level from Kaladesh: Limited: 10 - First Pick, Monster Bomb - Angel of Invention, Saheeli's Artistry 9 - Excellent, Cream of the Crop - Aetherstorm Roc, Skyship Stalker 8 - Powerful but Specific Cards - Marionette Master, Cultivator of Blades 7 - Great but Not Worth Switching Colors For - Insidious Will, Architect of the Untamed 6 - Strong Cards on Curve for the Backbone of your Deck -Thriving Rhino, Thriving Grubs 5 - Always Playable Cards to Fill Out - Aether Theorist, Riparian Tiger 4 - Decent Cards that Might Serve a Purpose - Wayward Giant, Sage of Shalia's Claim 3 - Unexciting Picks You Don't Want to Play - Nimble Innovator, Ghirapur Guide 2 - Bad Cards You Want to Avoid - Terror of the Fairgrounds, Curio Vendor 1 - Stone Cold Unplayable - Demolition Stomper, Perpetual Timepiece
Aim for balance: strong Basics, evolutions, and search Trainers
I wanted to win
If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions